This paper examines the
design and development of a simulation on water conservation.
Science concepts taught through traditional methods are brought to
life through animation and multimedia. The paper examines the
underlying instructional design and pedagogy for developing useful
simulations. It also highlights the support provided by currently
available authoring tools.
The paper concludes with how
the effectiveness of simulations can be examined, and discusses
issues around the use of simulations and learning objects in the
ICT, multimedia, water conservation, science education, evaluation